Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 156 days ago
1 / 7 / 1
K / D / A
33.3%
Kill participation
393
Damage / min
7,018g
303.6 gold / min
14
9 placed · 0 cleared
151
6.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSlezy#SIAB
Yorick · Top
3 / 2 / 1
66.7% KP
23,154
47.4% share
11,452g
261 CS · 11.3/m
Kokushibo#hold1
Talon · Jungle
2 / 6 / 0
33.3% KP
9,866
20.2% share
9,381g
150 CS · 6.5/m
Bitie#BITIE
Hwei · Mid
1 / 7 / 1
33.3% KP
9,085
18.6% share
7,018g
151 CS · 6.5/m
hvn on earth#krek
Zeri · ADC
0 / 4 / 1
16.7% KP
4,244
8.7% share
8,637g
191 CS · 8.3/m
monstro#gap
Soraka · Support
0 / 3 / 1
16.7% KP
2,461
5% share
4,718g
13 CS · 0.6/m
Red side
VictoryTiccatus#ORN
Ornn · Top
2 / 4 / 1
13.6% KP
12,535
20.6% share
7,759g
179 CS · 7.7/m
Pacmario#Efood
Fiddlesticks · Jungle
6 / 1 / 7
59.1% KP
10,540
17.3% share
10,713g
187 CS · 8.1/m
gapujom mnie#gap
Jayce · Mid
6 / 1 / 4
45.5% KP
18,507
30.3% share
9,574g
189 CS · 8.2/m
MomoVeliaDeviluk#EUNE
Vayne · ADC
8 / 0 / 3
50% KP
15,419
25.3% share
11,985g
233 CS · 10.1/m
EternalProphet#EUNE
Lulu · Support
0 / 0 / 12
54.5% KP
3,992
6.5% share
6,315g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
