Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 155 days ago
10 / 5 / 8
K / D / A
45%
Kill participation
792.5
Damage / min
13,460g
516.4 gold / min
18
5 placed · 2 cleared
206
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPodes281#Troll
Riven · Top
14 / 7 / 1
65.2% KP
29,315
33.2% share
13,824g
179 CS · 6.9/m
AmogusGaming374#sussy
Kayn · Jungle
3 / 8 / 5
34.8% KP
18,613
21.1% share
10,994g
190 CS · 7.3/m
GASICIEL MILOSZ#RAND
Diana · Mid
4 / 9 / 2
26.1% KP
15,406
17.4% share
8,618g
154 CS · 5.9/m
REZ#CO802
Xayah · ADC
1 / 7 / 7
34.8% KP
17,908
20.3% share
10,398g
201 CS · 7.7/m
yuliiana#EUNE
Rakan · Support
1 / 9 / 7
34.8% KP
7,065
8% share
7,012g
32 CS · 1.2/m
Red side
Victorykicia pietrusia#kotuś
Gnar · Top
10 / 8 / 10
50% KP
25,130
24.4% share
13,221g
179 CS · 6.9/m
TotalEndoprotéza#TEP
Jarvan IV · Jungle
8 / 4 / 26
85% KP
20,675
20.1% share
14,016g
220 CS · 8.4/m
Bitie#BITIE
Ambessa · Mid
10 / 5 / 8
45% KP
20,658
20.1% share
13,460g
206 CS · 7.9/m
TooClean#FOCUS
Lucian · ADC
8 / 5 / 14
55% KP
26,306
25.6% share
12,538g
181 CS · 6.9/m
patching TOP 25#EUNE
Nami · Support
4 / 1 / 22
65% KP
10,168
9.9% share
9,205g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
