Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 154 days ago
16 / 6 / 7
K / D / A
56.1%
Kill participation
1,399.8
Damage / min
18,042g
559.4 gold / min
39
4 placed · 4 cleared
229
7.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCieply Harnas#SMAK
Nasus · Top
7 / 6 / 9
48.5% KP
32,349
26.3% share
15,226g
299 CS · 9.3/m
IT IS HUNTING US#EUNE
Ekko · Jungle
16 / 8 / 6
66.7% KP
33,475
27.2% share
18,060g
193 CS · 6/m
only#KFC
Vayne · Mid
5 / 10 / 6
33.3% KP
16,312
13.3% share
10,839g
189 CS · 5.9/m
Funkaj#9041
Swain · ADC
2 / 12 / 10
36.4% KP
29,057
23.6% share
11,085g
212 CS · 6.6/m
Nekomints#Lmao
Nami · Support
3 / 5 / 17
60.6% KP
11,690
9.5% share
9,481g
27 CS · 0.8/m
Red side
VictoryMajitel Videoher#EUNE
Vladimir · Top
9 / 9 / 5
34.1% KP
51,794
30.8% share
14,577g
242 CS · 7.5/m
Bitie#BITIE
Kayn · Jungle
16 / 6 / 7
56.1% KP
45,144
26.9% share
18,042g
229 CS · 7.1/m
Oñix#EUNE
Yasuo · Mid
7 / 2 / 10
41.5% KP
26,135
15.6% share
15,680g
261 CS · 8.1/m
Íván#EUNE
Caitlyn · ADC
8 / 6 / 5
31.7% KP
33,710
20.1% share
15,712g
285 CS · 8.8/m
TheCupcakeMan123#CAKE9
Leona · Support
1 / 10 / 14
36.6% KP
11,281
6.7% share
9,353g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
