Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 153 days ago
4 / 10 / 7
K / D / A
47.8%
Kill participation
872.1
Damage / min
12,756g
393.9 gold / min
23
5 placed · 1 cleared
203
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiovanniRengarS9#Honor
Azir · Top
9 / 4 / 3
52.2% KP
25,013
23.3% share
16,214g
323 CS · 10/m
Bitie#BITIE
Kayn · Jungle
4 / 10 / 7
47.8% KP
28,241
26.3% share
12,756g
203 CS · 6.3/m
Happy1Hour#EUNE
Hwei · Mid
4 / 7 / 8
52.2% KP
19,213
17.9% share
12,140g
219 CS · 6.8/m
gonzakuduroblack#EUNE
Smolder · ADC
5 / 8 / 5
43.5% KP
24,772
23.1% share
14,841g
311 CS · 9.6/m
angst#zxc
Seraphine · Support
1 / 5 / 15
69.6% KP
10,218
9.5% share
9,106g
39 CS · 1.2/m
Red side
VictoryFrank612#EUNE
Neeko · Top
8 / 7 / 6
41.2% KP
20,769
17.7% share
13,458g
201 CS · 6.2/m
16 γραμμες#11111
Ekko · Jungle
9 / 3 / 9
52.9% KP
25,018
21.3% share
16,031g
232 CS · 7.2/m
EIMAI KOTOPOULO#EUNE
Fiora · Mid
8 / 5 / 5
38.2% KP
29,799
25.3% share
17,541g
300 CS · 9.3/m
Fame#2424
Lucian · ADC
7 / 4 / 11
52.9% KP
35,397
30.1% share
18,821g
319 CS · 9.9/m
flow state only#7777
Karma · Support
2 / 4 / 12
41.2% KP
6,591
5.6% share
10,537g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
