Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Flex · 153 days ago
1 / 7 / 6
K / D / A
28%
Kill participation
737.4
Damage / min
9,579g
303 gold / min
28
11 placed · 2 cleared
169
5.3 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDavus#DELTA
Urgot · Top
11 / 3 / 5
45.7% KP
29,938
21.8% share
14,779g
235 CS · 7.4/m
RafalWielkolud#SIGMA
Lee Sin · Jungle
4 / 7 / 17
60% KP
24,193
17.6% share
12,165g
175 CS · 5.5/m
calm piston#0305
Aurora · Mid
13 / 4 / 5
51.4% KP
42,434
30.9% share
14,214g
202 CS · 6.4/m
Neyal#3940
Senna · ADC
6 / 6 / 20
74.3% KP
26,828
19.6% share
14,832g
224 CS · 7.1/m
Svlwin#joy
Karma · Support
1 / 5 / 16
48.6% KP
13,804
10.1% share
9,203g
64 CS · 2/m
Red side
DefeatBitie#BITIE
Malphite · Top
1 / 7 / 6
28% KP
23,315
19.6% share
9,579g
169 CS · 5.3/m
Never enough#HECA1
Hecarim · Jungle
12 / 5 / 3
60% KP
29,724
24.9% share
15,704g
284 CS · 9/m
Ame Nu Habakiri#Mitsu
Nasus · Mid
5 / 7 / 2
28% KP
28,185
23.7% share
12,178g
254 CS · 8/m
Slezy#SIAB
Lucian · ADC
7 / 7 / 3
40% KP
28,819
24.2% share
13,854g
237 CS · 7.5/m
kitty with bpd#xωx
Nami · Support
0 / 10 / 11
44% KP
9,131
7.7% share
7,850g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
