Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Flex · 153 days ago
9 / 9 / 12
K / D / A
47.7%
Kill participation
720.1
Damage / min
13,462g
451.2 gold / min
39
10 placed · 3 cleared
176
5.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDimi#1v9
Kayle · Top
8 / 7 / 7
45.5% KP
13,779
18.1% share
12,198g
213 CS · 7.1/m
Mr Pavijan#EUNE
Hecarim · Jungle
8 / 12 / 10
54.5% KP
18,942
24.9% share
12,418g
174 CS · 5.8/m
l Mihai Eminescu#TOXIC
Orianna · Mid
7 / 8 / 10
51.5% KP
19,603
25.8% share
11,201g
156 CS · 5.2/m
evasion#pain
Vayne · ADC
9 / 5 / 5
42.4% KP
18,913
24.9% share
13,611g
205 CS · 6.9/m
Vanja#meow
Lulu · Support
1 / 12 / 17
54.5% KP
4,867
6.4% share
8,354g
28 CS · 0.9/m
Red side
VictoryPodes281#Troll
Riven · Top
14 / 11 / 5
43.2% KP
37,027
33.9% share
15,663g
206 CS · 6.9/m
gapujom mnie#gap
Kha'Zix · Jungle
13 / 7 / 12
56.8% KP
21,632
19.8% share
15,441g
167 CS · 5.6/m
Bitie#BITIE
Fizz · Mid
9 / 9 / 12
47.7% KP
21,483
19.6% share
13,462g
176 CS · 5.9/m
Slezy#SIAB
Caitlyn · ADC
8 / 4 / 9
38.6% KP
27,091
24.8% share
15,296g
234 CS · 7.8/m
kitty with bpd#xωx
Milio · Support
0 / 3 / 20
45.5% KP
2,146
2% share
8,429g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
