Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Flex · 152 days ago
4 / 16 / 4
K / D / A
30.8%
Kill participation
723.8
Damage / min
9,781g
368.6 gold / min
16
7 placed · 1 cleared
152
5.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBagoly24#EUNE
Garen · Top
12 / 4 / 6
38.3% KP
36,194
30.4% share
16,355g
269 CS · 10.1/m
KEEP GAMBLING#STAKE
Evelynn · Jungle
4 / 2 / 12
34% KP
18,566
15.6% share
11,176g
173 CS · 6.5/m
Papież PDW#2137
Nasus · Mid
1 / 7 / 6
14.9% KP
11,341
9.5% share
8,928g
165 CS · 6.2/m
dёmon#1337
Lucian · ADC
12 / 6 / 14
55.3% KP
30,310
25.5% share
14,632g
163 CS · 6.1/m
Str8Dogfukery#80085
Pyke · Support
18 / 7 / 13
66% KP
22,588
19% share
13,231g
32 CS · 1.2/m
Red side
Defeatgetapt#222
Mordekaiser · Top
3 / 10 / 4
26.9% KP
23,222
22.7% share
9,537g
182 CS · 6.9/m
Wolf Alvis#222
Graves · Jungle
8 / 6 / 6
53.8% KP
21,800
21.3% share
14,158g
235 CS · 8.9/m
Ame Nu Habakiri#Mitsu
Cho'Gath · Mid
10 / 2 / 3
50% KP
30,422
29.7% share
13,049g
237 CS · 8.9/m
Bitie#BITIE
Ashe · ADC
4 / 16 / 4
30.8% KP
19,204
18.7% share
9,781g
152 CS · 5.7/m
lovely#mia
Braum · Support
1 / 13 / 13
53.8% KP
7,851
7.7% share
7,663g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
