Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 151 days ago
19 / 6 / 7
K / D / A
70.3%
Kill participation
1,412.2
Damage / min
16,446g
624.5 gold / min
25
4 placed · 1 cleared
171
6.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKayle Kayden#EUNE
Kayle · Top
3 / 4 / 3
22.2% KP
17,654
19.4% share
10,199g
232 CS · 8.8/m
yougoodmud#002
Elise · Jungle
4 / 7 / 8
44.4% KP
11,491
12.6% share
9,908g
180 CS · 6.8/m
MarQ#EUNE
Yone · Mid
5 / 6 / 7
44.4% KP
21,484
23.6% share
11,819g
251 CS · 9.5/m
FlorWin#EUNE
Miss Fortune · ADC
12 / 12 / 3
55.6% KP
24,863
27.3% share
13,424g
183 CS · 6.9/m
dario dareczek#wuda
Neeko · Support
3 / 8 / 18
77.8% KP
15,734
17.2% share
8,721g
35 CS · 1.3/m
Red side
VictoryPumped Tomi#OSNS
Malphite · Top
1 / 1 / 9
27% KP
12,283
12.2% share
11,772g
234 CS · 8.9/m
Bitie#BITIE
Kayn · Jungle
19 / 6 / 7
70.3% KP
37,188
37% share
16,446g
171 CS · 6.5/m
F L O R E N#Him
Lissandra · Mid
3 / 8 / 11
37.8% KP
11,898
11.8% share
10,303g
191 CS · 7.3/m
Dariuszek#DEMON
Swain · ADC
8 / 5 / 12
54.1% KP
21,444
21.3% share
13,884g
212 CS · 8.1/m
mihos#1v9
Sylas · Support
6 / 7 / 12
48.6% KP
17,740
17.6% share
10,500g
56 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
