Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 151 days ago
9 / 9 / 8
K / D / A
38.6%
Kill participation
711.8
Damage / min
17,284g
449.3 gold / min
41
7 placed · 2 cleared
282
7.3 CS / min
Objective control
6
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryverstrix#1337
Sett · Top
11 / 12 / 8
43.2% KP
45,342
22.7% share
18,665g
243 CS · 6.3/m
Bitie#BITIE
Kayn · Jungle
9 / 9 / 8
38.6% KP
27,382
13.7% share
17,284g
282 CS · 7.3/m
ABOD DK#EUNE
Aurora · Mid
9 / 9 / 14
52.3% KP
52,694
26.4% share
15,847g
263 CS · 6.8/m
S1n1st3r Blade#EUNE
Ezreal · ADC
8 / 5 / 12
45.5% KP
33,715
16.9% share
17,324g
277 CS · 7.2/m
Katulu#EUNE
Vel'Koz · Support
7 / 8 / 18
56.8% KP
40,242
20.2% share
14,521g
63 CS · 1.6/m
Red side
Defeatprzegralem5050gg#znowu
Darius · Top
8 / 10 / 7
34.9% KP
23,244
12.8% share
14,233g
235 CS · 6.1/m
Bobr#Fire
Ekko · Jungle
14 / 10 / 11
58.1% KP
47,825
26.4% share
19,712g
238 CS · 6.2/m
muda#mudaa
Zed · Mid
14 / 6 / 12
60.5% KP
72,327
39.9% share
21,221g
275 CS · 7.1/m
KROL SENTINO#ZELO
Senna · ADC
7 / 8 / 18
58.1% KP
26,523
14.6% share
17,820g
249 CS · 6.5/m
Destroyah#2137
Leona · Support
0 / 10 / 25
58.1% KP
11,484
6.3% share
10,727g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
