Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 150 days ago
8 / 4 / 12
K / D / A
52.6%
Kill participation
1,079.2
Damage / min
14,134g
454.2 gold / min
17
2 placed · 2 cleared
236
7.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTorterra#EUNE
Kayle · Top
3 / 10 / 9
31.6% KP
14,760
10.1% share
10,685g
206 CS · 6.6/m
Bitie#BITIE
Kayn · Jungle
8 / 4 / 12
52.6% KP
33,580
23% share
14,134g
236 CS · 7.6/m
Marianeu#2137
Viktor · Mid
4 / 4 / 9
34.2% KP
32,036
22% share
11,952g
194 CS · 6.2/m
Skorstein#EUNE
Jhin · ADC
18 / 7 / 15
86.8% KP
49,145
33.7% share
19,951g
230 CS · 7.4/m
mauzye#EUNE
Seraphine · Support
5 / 4 / 27
84.2% KP
16,207
11.1% share
11,889g
54 CS · 1.7/m
Red side
DefeatFederals1#3520
Garen · Top
11 / 8 / 3
48.3% KP
24,035
23.1% share
13,581g
219 CS · 7/m
AmogusGaming374#sussy
Hecarim · Jungle
8 / 8 / 7
51.7% KP
26,613
25.6% share
14,415g
211 CS · 6.8/m
BlueberryCake#OwO
Kassadin · Mid
6 / 3 / 4
34.5% KP
19,446
18.7% share
12,926g
182 CS · 5.8/m
crisp vlad#EUNE
Vladimir · ADC
3 / 9 / 7
34.5% KP
20,086
19.3% share
12,854g
241 CS · 7.7/m
Driceps#tuff
Brand · Support
1 / 10 / 5
20.7% KP
13,733
13.2% share
7,642g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
