Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 146 days ago
10 / 11 / 4
K / D / A
40%
Kill participation
758.6
Damage / min
13,743g
469.3 gold / min
15
1 placed · 2 cleared
169
5.8 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNEMILOSRDNI#4200
Vayne · Top
2 / 7 / 3
10.9% KP
19,165
15.1% share
11,355g
233 CS · 8/m
Nohoes#GEO
Taliyah · Jungle
9 / 7 / 10
41.3% KP
21,173
16.7% share
15,899g
211 CS · 7.2/m
PR1ZE#OpatL
Veigar · Mid
16 / 10 / 4
43.5% KP
33,844
26.7% share
15,428g
215 CS · 7.3/m
Volkanovski#1v9
Caitlyn · ADC
17 / 5 / 9
56.5% KP
43,090
34% share
20,166g
252 CS · 8.6/m
Le Bandit#ALLIN
Lulu · Support
2 / 6 / 26
60.9% KP
9,549
7.5% share
9,973g
16 CS · 0.5/m
Red side
DefeatSoosen#0000
Ornn · Top
4 / 3 / 8
34.3% KP
10,628
10.8% share
10,891g
193 CS · 6.6/m
Bitie#BITIE
Kayn · Jungle
10 / 11 / 4
40% KP
22,214
22.6% share
13,743g
169 CS · 5.8/m
Paolo Maldini#C1R1
Yone · Mid
3 / 11 / 7
28.6% KP
10,169
10.3% share
10,160g
184 CS · 6.3/m
Nosferatus#karth
Karthus · ADC
11 / 13 / 7
51.4% KP
37,483
38.1% share
14,109g
218 CS · 7.4/m
Bustar666#EUNE
Blitzcrank · Support
7 / 8 / 13
57.1% KP
17,921
18.2% share
10,922g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
