Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 144 days ago
11 / 6 / 7
K / D / A
50%
Kill participation
1,180.3
Damage / min
19,575g
541 gold / min
27
5 placed · 5 cleared
314
8.7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSapsia 2#BRS
Ornn · Top
5 / 7 / 19
55.8% KP
29,045
15.4% share
14,293g
199 CS · 5.5/m
Krtko Prdko#REAL
Zyra · Jungle
6 / 9 / 14
46.5% KP
26,641
14.2% share
15,112g
252 CS · 7/m
Humlet#EUNE
Annie · Mid
15 / 9 / 15
69.8% KP
62,614
33.3% share
16,493g
204 CS · 5.6/m
ČokoladnoMleko#2807
Hwei · ADC
7 / 4 / 10
39.5% KP
22,834
12.1% share
15,822g
291 CS · 8/m
Viroxx#EUNE
Senna · Support
10 / 7 / 22
74.4% KP
47,014
25% share
15,514g
74 CS · 2/m
Red side
VictoryNF MOT#7713
Shen · Top
2 / 9 / 8
27.8% KP
19,365
14.1% share
12,377g
196 CS · 5.4/m
zukofinix0#EUNE
Diana · Jungle
11 / 11 / 7
50% KP
26,170
19.1% share
17,803g
257 CS · 7.1/m
Bitie#BITIE
Yone · Mid
11 / 6 / 7
50% KP
42,707
31.1% share
19,575g
314 CS · 8.7/m
Dimitroula#jacky
Ezreal · ADC
7 / 9 / 8
41.7% KP
35,975
26.2% share
17,236g
298 CS · 8.2/m
Leonidrex666#EUNE
Sona · Support
5 / 8 / 16
58.3% KP
13,046
9.5% share
12,768g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
