Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Flex · 144 days ago
1 / 6 / 7
K / D / A
34.8%
Kill participation
603.9
Damage / min
9,791g
344.1 gold / min
26
10 placed · 2 cleared
189
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDavus#DELTA
Urgot · Top
8 / 3 / 2
62.5% KP
27,863
34.3% share
12,886g
222 CS · 7.8/m
Satanael#66669
Xin Zhao · Jungle
1 / 7 / 5
37.5% KP
10,104
12.4% share
9,617g
179 CS · 6.3/m
bruce wayne#l9l9
Qiyana · Mid
5 / 6 / 4
56.3% KP
22,073
27.2% share
11,408g
178 CS · 6.3/m
KatFromHell#3435
Veigar · ADC
1 / 4 / 2
18.8% KP
17,847
22% share
12,047g
279 CS · 9.8/m
Hinemi Owner#Draca
Nami · Support
1 / 3 / 6
43.8% KP
3,298
4.1% share
7,112g
26 CS · 0.9/m
Red side
VictoryBitie#BITIE
Anivia · Top
1 / 6 / 7
34.8% KP
17,180
16.7% share
9,791g
189 CS · 6.6/m
SMECAR1#EUNE1
Olaf · Jungle
12 / 2 / 4
69.6% KP
30,293
29.5% share
16,178g
302 CS · 10.6/m
PAPAJV2#EUNE
Lissandra · Mid
3 / 4 / 5
34.8% KP
15,125
14.7% share
10,216g
203 CS · 7.1/m
Blue#KR339
Ashe · ADC
7 / 2 / 8
65.2% KP
35,406
34.5% share
16,905g
292 CS · 10.3/m
kitchen#blrs
Milio · Support
0 / 2 / 17
73.9% KP
4,659
4.5% share
8,498g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
