Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Flex · 144 days ago
8 / 9 / 10
K / D / A
47.4%
Kill participation
824.6
Damage / min
12,443g
403.6 gold / min
21
4 placed · 6 cleared
183
5.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPAPAJV2#EUNE
Ambessa · Top
6 / 2 / 13
50% KP
39,912
29.4% share
14,866g
277 CS · 9/m
SMECAR1#EUNE1
Jarvan IV · Jungle
13 / 2 / 15
73.7% KP
24,770
18.2% share
16,130g
216 CS · 7/m
Bitie#BITIE
Fizz · Mid
8 / 9 / 10
47.4% KP
25,425
18.7% share
12,443g
183 CS · 5.9/m
Blue#KR339
Lucian · ADC
9 / 5 / 12
55.3% KP
36,467
26.8% share
17,528g
291 CS · 9.4/m
BELARUS#MILIO
Nami · Support
2 / 3 / 24
68.4% KP
9,401
6.9% share
9,755g
36 CS · 1.2/m
Red side
DefeatAme Nu Habakiri#Mitsu
Illaoi · Top
1 / 8 / 3
19% KP
28,046
25.9% share
10,360g
233 CS · 7.6/m
Never enough#HECA1
Rengar · Jungle
10 / 6 / 1
52.4% KP
19,806
18.3% share
13,449g
202 CS · 6.6/m
LncL#Daisy
Ahri · Mid
4 / 7 / 6
47.6% KP
28,179
26% share
11,257g
228 CS · 7.4/m
Keria On Ggb#KR01
Jhin · ADC
6 / 8 / 7
61.9% KP
22,484
20.8% share
14,662g
254 CS · 8.2/m
xiaobaopyke#zz1
Nautilus · Support
0 / 9 / 12
57.1% KP
9,742
9% share
7,821g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
