Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Flex · 143 days ago
10 / 8 / 14
K / D / A
46.2%
Kill participation
1,103.1
Damage / min
15,334g
458 gold / min
24
2 placed · 3 cleared
218
6.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatゆめかのやのかる#EUNE1
Kled · Top
3 / 9 / 8
27.5% KP
22,426
15.4% share
11,970g
227 CS · 6.8/m
Boski Ropusz#Kummm
Nidalee · Jungle
5 / 10 / 17
55% KP
18,138
12.5% share
12,302g
163 CS · 4.9/m
Kai Sä#71261
Cassiopeia · Mid
10 / 6 / 12
55% KP
28,331
19.5% share
14,473g
255 CS · 7.6/m
Młody Komunista#EASY
Samira · ADC
19 / 13 / 11
75% KP
56,649
38.9% share
21,529g
237 CS · 7.1/m
captain ukraina#juice
Nautilus · Support
3 / 14 / 32
87.5% KP
19,993
13.7% share
11,753g
14 CS · 0.4/m
Red side
VictoryNicram#Urgod
Urgot · Top
15 / 3 / 13
53.8% KP
58,300
30.5% share
19,901g
266 CS · 7.9/m
Bitie#BITIE
Kayn · Jungle
10 / 8 / 14
46.2% KP
36,934
19.3% share
15,334g
218 CS · 6.5/m
Mâly M#000
Syndra · Mid
12 / 5 / 10
42.3% KP
35,329
18.5% share
16,770g
293 CS · 8.8/m
Slezy#SIAB
Lucian · ADC
14 / 11 / 8
42.3% KP
45,913
24% share
16,851g
225 CS · 6.7/m
Natrium#NatMK
Rell · Support
1 / 13 / 29
57.7% KP
14,516
7.6% share
11,137g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
