Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 140 days ago
10 / 8 / 9
K / D / A
47.5%
Kill participation
960.4
Damage / min
16,453g
455.1 gold / min
28
2 placed · 4 cleared
238
6.6 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryL9 Ksawi#EUNE
Illaoi · Top
5 / 10 / 7
30% KP
47,015
24.5% share
17,113g
284 CS · 7.9/m
Bitie#BITIE
Kayn · Jungle
10 / 8 / 9
47.5% KP
34,720
18.1% share
16,453g
238 CS · 6.6/m
HippityHop#Hop
LeBlanc · Mid
12 / 5 / 6
45% KP
41,185
21.5% share
16,034g
213 CS · 5.9/m
cherry waves#1083
Yunara · ADC
12 / 7 / 3
37.5% KP
44,384
23.2% share
21,616g
365 CS · 10.1/m
GermanSpy#Johns
Teemo · Support
1 / 13 / 15
40% KP
24,277
12.7% share
10,440g
44 CS · 1.2/m
Red side
DefeatBefore#KEKW
Garen · Top
8 / 13 / 5
30.2% KP
30,461
19.1% share
12,046g
207 CS · 5.7/m
legobatman9934#EUNE
Diana · Jungle
10 / 7 / 13
53.5% KP
30,803
19.3% share
17,533g
294 CS · 8.1/m
Mandorix#2711
Zac · Mid
7 / 5 / 9
37.2% KP
27,350
17.2% share
15,315g
308 CS · 8.5/m
wojanek JD#1029
Miss Fortune · ADC
14 / 10 / 8
51.2% KP
54,875
34.4% share
21,996g
340 CS · 9.4/m
Mynioss#JDD
Lulu · Support
4 / 5 / 22
60.5% KP
15,856
10% share
10,652g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
