Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 140 days ago
16 / 7 / 13
K / D / A
63%
Kill participation
1,452.1
Damage / min
19,934g
603.5 gold / min
23
2 placed · 3 cleared
318
9.6 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPinzho#2111
Sion · Top
3 / 10 / 11
50% KP
22,338
17.5% share
12,711g
188 CS · 5.7/m
EnderSliV#EUNE
Xin Zhao · Jungle
6 / 14 / 5
39.3% KP
22,339
17.5% share
11,267g
144 CS · 4.4/m
ZEPSUTYKEEFIR#EUNE
Yone · Mid
3 / 7 / 10
46.4% KP
16,808
13.2% share
12,246g
233 CS · 7.1/m
Cukiereczek#Pcake
Veigar · ADC
10 / 5 / 5
53.6% KP
37,055
29% share
17,010g
277 CS · 8.4/m
SANAH#DRILL
Brand · Support
6 / 10 / 10
57.1% KP
29,135
22.8% share
11,004g
30 CS · 0.9/m
Red side
Victorykevin de bruyne#7684
Vayne · Top
10 / 8 / 9
41.3% KP
41,118
23.7% share
13,404g
199 CS · 6/m
Bitie#BITIE
Kayn · Jungle
16 / 7 / 13
63% KP
47,967
27.6% share
19,934g
318 CS · 9.6/m
ElectricRaccoon#Racc
Kennen · Mid
11 / 3 / 10
45.7% KP
41,693
24% share
15,071g
285 CS · 8.6/m
Devusowsky#PHX
Yasuo · ADC
8 / 4 / 19
58.7% KP
35,487
20.4% share
17,812g
280 CS · 8.5/m
RAMSΣS#EUNE
Alistar · Support
1 / 6 / 23
52.2% KP
7,487
4.3% share
9,475g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
