Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 139 days ago
20 / 6 / 9
K / D / A
78.4%
Kill participation
1,363.2
Damage / min
16,504g
589.1 gold / min
25
3 placed · 4 cleared
221
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBOGWW#111
Warwick · Top
4 / 4 / 1
29.4% KP
24,075
25.8% share
10,471g
223 CS · 8/m
Wieszczka#EUNE
Nocturne · Jungle
4 / 6 / 4
47.1% KP
13,424
14.4% share
11,848g
185 CS · 6.6/m
CRINGE NPC FREAK#AIBOT
Zed · Mid
2 / 5 / 6
47.1% KP
19,967
21.4% share
9,924g
192 CS · 6.9/m
Hellforu#EUNE
Brand · ADC
6 / 9 / 2
47.1% KP
24,386
26.1% share
12,353g
236 CS · 8.4/m
no scripts#EUNE
Hwei · Support
1 / 13 / 6
41.2% KP
11,448
12.3% share
7,694g
52 CS · 1.9/m
Red side
VictoryMordziatty#RIZZ
K'Sante · Top
2 / 3 / 4
16.2% KP
16,994
17.3% share
12,180g
251 CS · 9/m
Bitie#BITIE
Kayn · Jungle
20 / 6 / 9
78.4% KP
38,191
38.8% share
16,504g
221 CS · 7.9/m
xdfxdfdfdxfdfxd#olol
Qiyana · Mid
7 / 1 / 5
32.4% KP
17,491
17.8% share
13,148g
237 CS · 8.5/m
Caspy#Vlad
Vladimir · ADC
7 / 3 / 9
43.2% KP
19,537
19.8% share
12,166g
180 CS · 6.4/m
Boy#sus
Zilean · Support
1 / 4 / 25
70.3% KP
6,240
6.3% share
9,047g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
