Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Flex · 138 days ago
4 / 2 / 4
K / D / A
42.1%
Kill participation
470.9
Damage / min
12,063g
425.8 gold / min
22
13 placed · 0 cleared
221
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJust Flandis#EUNE
Renekton · Top
1 / 5 / 4
55.6% KP
14,341
21.2% share
9,683g
229 CS · 8.1/m
Munet#BRT
Jarvan IV · Jungle
3 / 8 / 4
77.8% KP
8,836
13% share
8,961g
143 CS · 5/m
HiringJobless#JOB
Swain · Mid
3 / 2 / 2
55.6% KP
20,165
29.7% share
10,889g
270 CS · 9.5/m
forfunlarry63#borec
Caitlyn · ADC
2 / 2 / 2
44.4% KP
17,657
26% share
13,025g
300 CS · 10.6/m
forfunlenny65#carl
Karma · Support
0 / 2 / 4
44.4% KP
6,802
10% share
6,468g
28 CS · 1/m
Red side
VictorySlezy#SIAB
Trundle · Top
3 / 4 / 7
52.6% KP
26,094
32.6% share
13,969g
280 CS · 9.9/m
SMECAR1#EUNE1
Sylas · Jungle
7 / 1 / 8
78.9% KP
17,430
21.8% share
13,002g
225 CS · 7.9/m
Bitie#BITIE
Ambessa · Mid
4 / 2 / 4
42.1% KP
13,343
16.7% share
12,063g
221 CS · 7.8/m
Blue#KR339
Ashe · ADC
5 / 2 / 4
47.4% KP
19,296
24.1% share
14,293g
270 CS · 9.5/m
BELARUS#MILIO
Milio · Support
0 / 0 / 9
47.4% KP
3,776
4.7% share
7,555g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
