Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 138 days ago
7 / 5 / 13
K / D / A
66.7%
Kill participation
949.7
Damage / min
14,330g
498.1 gold / min
37
8 placed · 3 cleared
218
7.6 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBefore#KEKW
Jax · Top
8 / 3 / 5
43.3% KP
19,556
20.1% share
13,603g
205 CS · 7.1/m
Bitie#BITIE
Kayn · Jungle
7 / 5 / 13
66.7% KP
27,320
28% share
14,330g
218 CS · 7.6/m
CRINGE NPC FREAK#AIBOT
Zed · Mid
10 / 2 / 7
56.7% KP
30,191
31% share
14,710g
246 CS · 8.6/m
FUTURE RANK 1#KOVA
Brand · ADC
2 / 9 / 9
36.7% KP
15,029
15.4% share
10,478g
183 CS · 6.4/m
OptiMusPrime#Galio
Blitzcrank · Support
3 / 11 / 9
40% KP
5,413
5.6% share
7,906g
29 CS · 1/m
Red side
Defeatgojo#yse
Yone · Top
0 / 7 / 4
13.3% KP
11,067
12% share
9,278g
201 CS · 7/m
TeamSeshPetroll#EUNE
Hecarim · Jungle
7 / 8 / 9
53.3% KP
18,853
20.4% share
12,846g
234 CS · 8.1/m
Lukys#EUNE1
LeBlanc · Mid
13 / 3 / 3
53.3% KP
31,496
34.1% share
12,852g
186 CS · 6.5/m
DaxRages#FREAK
Yasuo · ADC
6 / 7 / 11
56.7% KP
19,570
21.2% share
12,587g
241 CS · 8.4/m
Latają Motyle#EUNE
Nautilus · Support
4 / 5 / 17
70% KP
11,501
12.4% share
8,547g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
