Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 137 days ago
8 / 7 / 9
K / D / A
47.2%
Kill participation
971.6
Damage / min
17,701g
506.5 gold / min
22
7 placed · 3 cleared
301
8.6 CS / min
Objective control
3
Dragons
3
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStereo Love#2022
Darius · Top
12 / 3 / 8
55.6% KP
32,116
26.8% share
17,240g
236 CS · 6.8/m
vlonethug#xxxxx
Graves · Jungle
11 / 4 / 10
58.3% KP
21,961
18.3% share
18,317g
260 CS · 7.4/m
Bitie#BITIE
Fizz · Mid
8 / 7 / 9
47.2% KP
33,957
28.3% share
17,701g
301 CS · 8.6/m
Coda Del Rey#zzzz
Zeri · ADC
5 / 6 / 10
41.7% KP
20,731
17.3% share
15,445g
266 CS · 7.6/m
Celuvkamen#EUNE
Blitzcrank · Support
0 / 9 / 24
66.7% KP
11,057
9.2% share
10,181g
23 CS · 0.7/m
Red side
DefeatNyier#SMRF
Pantheon · Top
5 / 8 / 6
37.9% KP
23,559
18.7% share
13,500g
244 CS · 7/m
Nimm#ZANED
Ivern · Jungle
1 / 6 / 20
72.4% KP
8,871
7.1% share
13,334g
199 CS · 5.7/m
Ljutiti Mrgud#2815
Yasuo · Mid
12 / 4 / 3
51.7% KP
41,057
32.7% share
18,080g
317 CS · 9.1/m
QyLa#QyLa
Samira · ADC
11 / 8 / 8
65.5% KP
38,427
30.6% share
16,404g
255 CS · 7.3/m
Green Buff#green
Rell · Support
0 / 10 / 17
58.6% KP
13,754
10.9% share
8,957g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
