Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 137 days ago
12 / 1 / 15
K / D / A
65.9%
Kill participation
1,114.4
Damage / min
14,538g
555.6 gold / min
25
4 placed · 0 cleared
215
8.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNino Nakano#kata
Katarina · Top
3 / 5 / 7
24.4% KP
15,734
14.6% share
9,620g
173 CS · 6.6/m
Bitie#BITIE
Kayn · Jungle
12 / 1 / 15
65.9% KP
29,159
27.1% share
14,538g
215 CS · 8.2/m
cicafing#EUNE
Ahri · Mid
12 / 0 / 9
51.2% KP
23,114
21.5% share
13,375g
209 CS · 8/m
Independent#INDE
Draven · ADC
11 / 5 / 9
48.8% KP
26,346
24.5% share
15,578g
220 CS · 8.4/m
RAYGUN#777
Nami · Support
3 / 1 / 27
73.2% KP
13,248
12.3% share
9,473g
24 CS · 0.9/m
Red side
DefeatStefanosAleksand#EUNE
Irelia · Top
6 / 6 / 0
50% KP
18,018
26.2% share
12,844g
241 CS · 9.2/m
kinqusia#444
Nocturne · Jungle
2 / 8 / 4
50% KP
10,274
15% share
9,196g
151 CS · 5.8/m
wojanek JD#1029
Ryze · Mid
1 / 8 / 0
8.3% KP
13,430
19.6% share
9,168g
227 CS · 8.7/m
Aristotelhs#999
Fiora · ADC
3 / 10 / 2
41.7% KP
19,079
27.8% share
11,056g
174 CS · 6.6/m
GrubyTypOdWizji#Gruby
Braum · Support
0 / 9 / 6
50% KP
7,867
11.5% share
6,788g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
