Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 136 days ago
9 / 12 / 6
K / D / A
50%
Kill participation
888.3
Damage / min
16,652g
490.5 gold / min
38
3 placed · 3 cleared
234
6.9 CS / min
Objective control
2
Dragons
1
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKind Sora #EUNE
Ornn · Top
2 / 7 / 8
33.3% KP
15,447
14.2% share
9,707g
172 CS · 5.1/m
Bitie#BITIE
Kayn · Jungle
9 / 12 / 6
50% KP
30,159
27.7% share
16,652g
234 CS · 6.9/m
bigusdigus #EUNE
Hwei · Mid
7 / 7 / 9
53.3% KP
31,303
28.8% share
14,214g
245 CS · 7.2/m
Rosaeuarius#4599
Ashe · ADC
8 / 11 / 10
60% KP
25,397
23.3% share
16,184g
231 CS · 6.8/m
lukq#EUNE
Lulu · Support
4 / 9 / 14
60% KP
6,558
6% share
9,908g
30 CS · 0.9/m
Red side
VictoryDark Naruto#1234
Ambessa · Top
6 / 2 / 14
43.5% KP
45,067
25.7% share
14,352g
241 CS · 7.1/m
CannotZΞDEnough#EUNE
Karthus · Jungle
10 / 7 / 16
56.5% KP
47,740
27.2% share
15,994g
247 CS · 7.3/m
adulda#EUNE
LeBlanc · Mid
13 / 7 / 10
50% KP
26,376
15.1% share
13,588g
152 CS · 4.5/m
Xormon#rosen
Draven · ADC
13 / 8 / 8
45.7% KP
39,534
22.6% share
18,446g
231 CS · 6.8/m
Impulsive#000
Nautilus · Support
4 / 6 / 26
65.2% KP
16,494
9.4% share
11,844g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
