Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 136 days ago
2 / 7 / 5
K / D / A
50%
Kill participation
582
Damage / min
9,342g
392.8 gold / min
18
6 placed · 2 cleared
168
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKierujęBronzy#EUNE
Sion · Top
1 / 13 / 2
21.4% KP
12,156
20.7% share
8,041g
159 CS · 6.7/m
Bitie#BITIE
Kayn · Jungle
2 / 7 / 5
50% KP
13,842
23.6% share
9,342g
168 CS · 7.1/m
HippityHop#Hop
LeBlanc · Mid
3 / 3 / 1
28.6% KP
11,502
19.6% share
8,427g
177 CS · 7.4/m
Goody#LFT
Veigar · ADC
6 / 8 / 2
57.1% KP
11,252
19.2% share
11,633g
185 CS · 7.8/m
Ruffles#ruffu
Poppy · Support
2 / 3 / 5
50% KP
9,845
16.8% share
7,304g
21 CS · 0.9/m
Red side
VictoryKentt#EUNE
Shyvana · Top
14 / 2 / 7
61.8% KP
39,786
41.7% share
13,542g
201 CS · 8.5/m
downer#maja
Nidalee · Jungle
8 / 3 / 7
44.1% KP
13,140
13.8% share
12,051g
204 CS · 8.6/m
GASICIEL MILOSZ#RAND
Katarina · Mid
7 / 3 / 5
35.3% KP
18,649
19.5% share
10,918g
177 CS · 7.4/m
Impulsive#000
Seraphine · ADC
3 / 4 / 6
26.5% KP
13,067
13.7% share
9,755g
184 CS · 7.7/m
Mave#00088
Bard · Support
2 / 2 / 13
44.1% KP
10,875
11.4% share
7,934g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
