Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 136 days ago
5 / 7 / 8
K / D / A
40.6%
Kill participation
816.8
Damage / min
11,309g
449.1 gold / min
14
3 placed · 2 cleared
200
7.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybiong#twuj
Jax · Top
3 / 5 / 7
31.3% KP
14,506
14.3% share
11,250g
204 CS · 8.1/m
Tatsu#big
Diana · Jungle
3 / 4 / 9
37.5% KP
20,177
19.9% share
11,322g
209 CS · 8.3/m
adiShow#GRIND
Tryndamere · Mid
9 / 6 / 10
59.4% KP
24,106
23.8% share
12,598g
204 CS · 8.1/m
Lick my dagger#SIX9
Katarina · ADC
15 / 7 / 10
78.1% KP
33,522
33.1% share
16,015g
160 CS · 6.4/m
bilan8ropos#EUNE
Lulu · Support
2 / 10 / 20
68.8% KP
9,039
8.9% share
8,463g
31 CS · 1.2/m
Red side
DefeatStereo Love#2022
Darius · Top
10 / 3 / 2
37.5% KP
21,868
23.6% share
12,300g
215 CS · 8.5/m
Zevlag0d#god13
Graves · Jungle
7 / 6 / 7
43.8% KP
17,783
19.2% share
11,388g
175 CS · 6.9/m
Bitie#BITIE
Fizz · Mid
5 / 7 / 8
40.6% KP
20,570
22.2% share
11,309g
200 CS · 7.9/m
Bedele#1v9
Samira · ADC
7 / 11 / 8
46.9% KP
20,238
21.9% share
10,607g
140 CS · 5.6/m
Sacrifice#GOAT
Nautilus · Support
3 / 5 / 15
56.3% KP
12,126
13.1% share
8,036g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
