Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 135 days ago
16 / 4 / 11
K / D / A
69.2%
Kill participation
1,244.1
Damage / min
15,680g
555.7 gold / min
31
2 placed · 5 cleared
222
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCZ Only Crow CZ#VRANA
Anivia · Top
6 / 4 / 3
33.3% KP
23,375
19.6% share
11,187g
181 CS · 6.4/m
El Coksino#EUNE
Hecarim · Jungle
7 / 12 / 7
51.9% KP
21,027
17.7% share
11,053g
153 CS · 5.4/m
bilan8ropos#EUNE
Syndra · Mid
5 / 8 / 8
48.1% KP
32,073
26.9% share
10,891g
204 CS · 7.2/m
Walking Dragon#EUNE
Smolder · ADC
4 / 9 / 10
51.9% KP
31,092
26.1% share
12,063g
199 CS · 7.1/m
Godar#UwU
Rell · Support
5 / 6 / 14
70.4% KP
11,564
9.7% share
9,567g
24 CS · 0.9/m
Red side
Victorycvel primo#bomba
Gragas · Top
1 / 5 / 13
35.9% KP
22,167
16.1% share
9,745g
160 CS · 5.7/m
Bitie#BITIE
Kayn · Jungle
16 / 4 / 11
69.2% KP
35,104
25.4% share
15,680g
222 CS · 7.9/m
Mandorix#2711
Zac · Mid
10 / 3 / 14
61.5% KP
26,279
19% share
12,816g
166 CS · 5.9/m
Maruzen#Front
Karthus · ADC
9 / 10 / 16
64.1% KP
40,383
29.3% share
14,760g
201 CS · 7.1/m
A X#999
Alistar · Support
3 / 5 / 25
71.8% KP
14,066
10.2% share
9,462g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
