Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 135 days ago
13 / 6 / 9
K / D / A
51.2%
Kill participation
1,331.9
Damage / min
16,333g
512.3 gold / min
31
4 placed · 3 cleared
257
8.1 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat0l1ck0#urgot
Urgot · Top
14 / 6 / 6
58.8% KP
43,262
33.5% share
16,881g
237 CS · 7.4/m
oscar oburlon#2016
Nidalee · Jungle
7 / 8 / 15
64.7% KP
29,297
22.7% share
13,686g
181 CS · 5.7/m
Skorstein#EUNE
Twisted Fate · Mid
4 / 10 / 7
32.4% KP
19,779
15.3% share
13,582g
234 CS · 7.3/m
Master Rottec#K89
Jhin · ADC
7 / 10 / 10
50% KP
24,653
19.1% share
13,035g
174 CS · 5.5/m
angst#zxc
Blitzcrank · Support
2 / 9 / 14
47.1% KP
11,986
9.3% share
8,993g
15 CS · 0.5/m
Red side
VictorySuykun#PKMN
Shen · Top
9 / 6 / 11
46.5% KP
23,018
17.1% share
14,510g
196 CS · 6.1/m
Bitie#BITIE
Kayn · Jungle
13 / 6 / 9
51.2% KP
42,467
31.5% share
16,333g
257 CS · 8.1/m
sagittal wind#000
Yasuo · Mid
7 / 8 / 8
34.9% KP
20,466
15.2% share
14,103g
257 CS · 8.1/m
Volkanovski#1v9
Brand · ADC
9 / 10 / 13
51.2% KP
38,257
28.4% share
13,998g
186 CS · 5.8/m
GoIdenDawn#EUNE
Karma · Support
5 / 4 / 19
55.8% KP
10,434
7.7% share
10,306g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
