Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 135 days ago
2 / 7 / 4
K / D / A
35.3%
Kill participation
606.7
Damage / min
7,829g
321.3 gold / min
15
9 placed · 0 cleared
165
6.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAdam Friedland#TAFS
Olaf · Top
3 / 7 / 1
23.5% KP
20,676
24.3% share
9,527g
192 CS · 7.9/m
Katelek#LELEK
Talon · Jungle
4 / 6 / 8
70.6% KP
16,819
19.7% share
9,547g
153 CS · 6.3/m
Bitie#BITIE
Malphite · Mid
2 / 7 / 4
35.3% KP
14,783
17.3% share
7,829g
165 CS · 6.8/m
DaxenGunslinger#EUNE
Brand · ADC
6 / 5 / 2
47.1% KP
20,920
24.6% share
10,920g
185 CS · 7.6/m
szmeks#ouncj
Bard · Support
2 / 7 / 8
58.8% KP
12,010
14.1% share
7,769g
33 CS · 1.4/m
Red side
VictoryPinzho#2111
Shen · Top
2 / 6 / 9
34.4% KP
18,386
18.9% share
8,217g
129 CS · 5.3/m
Teom#EUNE
Shyvana · Jungle
3 / 3 / 6
28.1% KP
9,490
9.7% share
11,713g
245 CS · 10.1/m
Another Day#000
Yone · Mid
14 / 2 / 5
59.4% KP
39,741
40.8% share
15,074g
241 CS · 9.9/m
Rayyn#9365
Katarina · ADC
10 / 3 / 4
43.8% KP
18,975
19.5% share
13,933g
195 CS · 8/m
Ruffles#ruffu
Poppy · Support
3 / 3 / 7
31.3% KP
10,822
11.1% share
7,992g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
