Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 133 days ago
9 / 5 / 5
K / D / A
51.9%
Kill participation
971.1
Damage / min
14,045g
472.6 gold / min
34
6 placed · 2 cleared
229
7.7 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaiXCRO#EUNE
Tryndamere · Top
11 / 5 / 4
42.9% KP
36,970
30.2% share
18,145g
304 CS · 10.2/m
i try win#EUNE1
Diana · Jungle
5 / 5 / 9
40% KP
14,516
11.9% share
13,615g
216 CS · 7.3/m
Wh1TE BOY2026#SWAG
Kassadin · Mid
8 / 1 / 4
34.3% KP
33,675
27.5% share
16,468g
284 CS · 9.6/m
xzxcv#2402
Ezreal · ADC
11 / 5 / 4
42.9% KP
30,324
24.8% share
16,864g
246 CS · 8.3/m
Nèvèr 0nè#EUNE
Karma · Support
0 / 11 / 13
37.1% KP
6,774
5.5% share
8,484g
26 CS · 0.9/m
Red side
DefeatxBaIaTux#EUNE
Fiora · Top
5 / 8 / 3
29.6% KP
28,462
29.2% share
13,273g
256 CS · 8.6/m
Bitie#BITIE
Kayn · Jungle
9 / 5 / 5
51.9% KP
28,857
29.7% share
14,045g
229 CS · 7.7/m
strivw magkes 2#weed
Galio · Mid
2 / 6 / 4
22.2% KP
15,100
15.5% share
9,842g
218 CS · 7.3/m
Scwaremedragon14#EUNE
Varus · ADC
8 / 10 / 7
55.6% KP
19,175
19.7% share
14,829g
224 CS · 7.5/m
Teom#EUNE
Blitzcrank · Support
3 / 6 / 9
44.4% KP
5,728
5.9% share
8,354g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
