Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 131 days ago
17 / 5 / 11
K / D / A
63.6%
Kill participation
1,348.7
Damage / min
17,834g
574.1 gold / min
21
3 placed · 4 cleared
265
8.5 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAndreas Zabujca#EUNE
Anivia · Top
5 / 4 / 10
34.1% KP
28,468
20.8% share
12,803g
244 CS · 7.9/m
Bitie#BITIE
Kayn · Jungle
17 / 5 / 11
63.6% KP
41,901
30.5% share
17,834g
265 CS · 8.5/m
ElectricRaccoon#Racc
Galio · Mid
8 / 5 / 15
52.3% KP
24,911
18.2% share
12,313g
172 CS · 5.5/m
cherry waves#1083
Vayne · ADC
13 / 9 / 6
43.2% KP
30,175
22% share
16,993g
200 CS · 6.4/m
U191#DVC12
Renata Glasc · Support
1 / 11 / 26
61.4% KP
11,722
8.5% share
9,697g
31 CS · 1/m
Red side
DefeatIcy#Icy1
Akali · Top
4 / 3 / 6
29.4% KP
19,921
15% share
11,681g
227 CS · 7.3/m
LightSigma96#2137
Master Yi · Jungle
6 / 9 / 9
44.1% KP
24,892
18.8% share
13,379g
200 CS · 6.4/m
JoshuaBlahyi#4765
Pantheon · Mid
2 / 14 / 3
14.7% KP
21,451
16.2% share
10,583g
209 CS · 6.7/m
Aristotelhs#999
Fiora · ADC
18 / 8 / 5
67.6% KP
42,710
32.2% share
20,523g
209 CS · 6.7/m
SANAH#DRILL
Brand · Support
4 / 10 / 13
50% KP
23,672
17.8% share
10,764g
64 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
