Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Flex · 130 days ago
4 / 6 / 10
K / D / A
30.4%
Kill participation
1,131.5
Damage / min
9,611g
475.8 gold / min
8
5 placed · 0 cleared
158
7.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBartuś KP#5080
Illaoi · Top
4 / 9 / 1
41.7% KP
12,517
19.5% share
6,490g
113 CS · 5.6/m
DTDarkoVsky#EUNE
Naafiri · Jungle
2 / 6 / 4
50% KP
10,490
16.3% share
6,677g
100 CS · 5/m
Pridza#EUNE
Viktor · Mid
3 / 8 / 1
33.3% KP
20,408
31.7% share
7,894g
135 CS · 6.7/m
PapaBeni#CN1
Kog'Maw · ADC
1 / 12 / 3
33.3% KP
14,884
23.1% share
6,145g
108 CS · 5.3/m
steadfast on war#EUNE
Lulu · Support
2 / 11 / 3
41.7% KP
6,013
9.3% share
5,597g
14 CS · 0.7/m
Red side
VictoryBitie#BITIE
Gnar · Top
4 / 6 / 10
30.4% KP
22,856
21% share
9,611g
158 CS · 7.8/m
SMECAR1#EUNE1
Sylas · Jungle
11 / 1 / 5
34.8% KP
14,914
13.7% share
11,477g
160 CS · 7.9/m
Hunwindall#EUNE
Vladimir · Mid
9 / 2 / 5
30.4% KP
27,497
25.3% share
9,800g
177 CS · 8.8/m
n1neteen#n1ne9
Zeri · ADC
22 / 4 / 2
52.2% KP
35,350
32.5% share
15,446g
188 CS · 9.3/m
Scarlett#blrs
Yuumi · Support
0 / 0 / 30
65.2% KP
8,139
7.5% share
7,843g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
