Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Flex · 130 days ago
2 / 12 / 9
K / D / A
30.6%
Kill participation
447.1
Damage / min
12,846g
410.2 gold / min
25
12 placed · 1 cleared
264
8.4 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryroj#frope
Varus · Top
14 / 5 / 9
56.1% KP
41,908
36.6% share
15,627g
252 CS · 8/m
Frope#demon
Sylas · Jungle
5 / 5 / 16
51.2% KP
17,650
15.4% share
13,641g
230 CS · 7.3/m
YEEHA#ZEN
Syndra · Mid
11 / 6 / 6
41.5% KP
24,040
21% share
15,574g
246 CS · 7.9/m
Endless v4#EUNE
Kalista · ADC
10 / 9 / 10
48.8% KP
24,402
21.3% share
16,940g
261 CS · 8.3/m
TűzVarázsIó#EUNE
Nautilus · Support
1 / 11 / 19
48.8% KP
6,418
5.6% share
9,397g
32 CS · 1/m
Red side
DefeatBitie#BITIE
Irelia · Top
2 / 12 / 9
30.6% KP
14,003
12.1% share
12,846g
264 CS · 8.4/m
DaZed#Solda
Jax · Jungle
12 / 6 / 6
50% KP
25,999
22.4% share
15,106g
202 CS · 6.5/m
Hunwindall#EUNE
Xerath · Mid
7 / 6 / 10
47.2% KP
32,582
28.1% share
11,842g
196 CS · 6.3/m
n1neteen#n1ne9
Zeri · ADC
14 / 9 / 8
61.1% KP
37,085
32% share
19,452g
302 CS · 9.6/m
BELARUS#MILIO
Milio · Support
1 / 8 / 22
63.9% KP
6,174
5.3% share
9,221g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
