Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 129 days ago
7 / 3 / 21
K / D / A
62.2%
Kill participation
859.5
Damage / min
14,765g
471.5 gold / min
26
4 placed · 3 cleared
228
7.3 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybilan8ropos#EUNE
Cassiopeia · Top
9 / 6 / 11
44.4% KP
34,921
24.4% share
14,158g
222 CS · 7.1/m
Bitie#BITIE
Naafiri · Jungle
7 / 3 / 21
62.2% KP
26,916
18.8% share
14,765g
228 CS · 7.3/m
Cukiereczek#Pcake
Briar · Mid
13 / 8 / 8
46.7% KP
30,138
21% share
16,450g
237 CS · 7.6/m
el primo#1312
Corki · ADC
13 / 6 / 12
55.6% KP
37,229
26% share
17,867g
242 CS · 7.7/m
Andykee#HHH
Thresh · Support
3 / 3 / 30
73.3% KP
14,065
9.8% share
11,131g
32 CS · 1/m
Red side
DefeatMisanthrope#G0AT
Pantheon · Top
9 / 13 / 3
46.2% KP
28,636
22.1% share
12,540g
184 CS · 5.9/m
DefinitlyMaybe#EUNE
Udyr · Jungle
2 / 9 / 11
50% KP
16,658
12.8% share
12,769g
200 CS · 6.4/m
Dariuszek#DEMON
Swain · Mid
5 / 6 / 12
65.4% KP
36,332
28% share
13,848g
224 CS · 7.2/m
Anrteus#rdctd
Aurelion Sol · ADC
3 / 7 / 7
38.5% KP
29,882
23% share
13,695g
268 CS · 8.6/m
Mave#00088
Pyke · Support
7 / 10 / 8
57.7% KP
18,219
14% share
11,528g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
