Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 129 days ago
4 / 10 / 10
K / D / A
60.9%
Kill participation
743.8
Damage / min
9,887g
372.2 gold / min
18
2 placed · 3 cleared
132
5 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRezeda#DCT
Fiora · Top
12 / 8 / 5
44.7% KP
28,747
25.8% share
15,188g
226 CS · 8.5/m
Flame#7337
Lillia · Jungle
10 / 2 / 9
50% KP
25,371
22.8% share
14,260g
270 CS · 10.2/m
el primo#1312
Syndra · Mid
11 / 1 / 7
47.4% KP
30,278
27.2% share
13,769g
237 CS · 8.9/m
cryptic messiah#Mikke
Aphelios · ADC
4 / 6 / 9
34.2% KP
18,485
16.6% share
12,856g
222 CS · 8.4/m
Lucaaaa#EUNE
Nautilus · Support
1 / 6 / 18
50% KP
8,359
7.5% share
7,797g
33 CS · 1.2/m
Red side
Defeatmemento mori#echo
Riven · Top
9 / 8 / 1
43.5% KP
14,917
18.6% share
13,010g
230 CS · 8.7/m
Bitie#BITIE
Sylas · Jungle
4 / 10 / 10
60.9% KP
19,760
24.7% share
9,887g
132 CS · 5/m
Nyier#SMRF
Xerath · Mid
2 / 8 / 6
34.8% KP
15,295
19.1% share
8,216g
168 CS · 6.3/m
wojanek JD#1029
Jhin · ADC
7 / 2 / 11
78.3% KP
23,222
29% share
16,206g
275 CS · 10.4/m
Coinflip#Adeno
Braum · Support
1 / 10 / 15
69.6% KP
6,851
8.6% share
7,815g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
