Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 127 days ago
10 / 5 / 8
K / D / A
51.4%
Kill participation
1,175
Damage / min
15,736g
525.7 gold / min
24
13 placed · 1 cleared
252
8.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpiotrullo pedaI#gej
Wukong · Top
5 / 6 / 4
31% KP
19,603
20.1% share
12,519g
256 CS · 8.6/m
c c#333
Sylas · Jungle
11 / 5 / 7
62.1% KP
23,335
23.9% share
13,857g
209 CS · 7/m
Funkaj#9041
LeBlanc · Mid
7 / 6 / 4
37.9% KP
22,869
23.4% share
11,607g
216 CS · 7.2/m
Bedele#1v9
Samira · ADC
4 / 10 / 8
41.4% KP
21,962
22.5% share
13,994g
236 CS · 7.9/m
kuutti#EUNE
Leona · Support
2 / 8 / 12
48.3% KP
9,910
10.1% share
8,621g
33 CS · 1.1/m
Red side
Victoryziomus3#bomba
Jax · Top
6 / 9 / 0
17.1% KP
19,280
16.4% share
13,828g
269 CS · 9/m
Pacmario#Efood
Fiddlesticks · Jungle
5 / 4 / 15
57.1% KP
20,844
17.7% share
13,764g
226 CS · 7.6/m
Bitie#BITIE
Ezreal · Mid
10 / 5 / 8
51.4% KP
35,172
29.9% share
15,736g
252 CS · 8.4/m
Aristotelhs#999
Darius · ADC
10 / 6 / 3
37.1% KP
26,787
22.8% share
16,181g
222 CS · 7.4/m
ThE1stOne#LUXXX
Lux · Support
4 / 5 / 20
68.6% KP
15,622
13.3% share
10,506g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
