Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 125 days ago
5 / 6 / 13
K / D / A
54.5%
Kill participation
670.2
Damage / min
16,594g
449.5 gold / min
27
3 placed · 5 cleared
282
7.6 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNitroFiora#duel
Fiora · Top
7 / 11 / 1
29.6% KP
36,901
27.5% share
16,684g
293 CS · 7.9/m
LITHUANIA NR1#ff15
Sylas · Jungle
3 / 5 / 10
48.1% KP
19,623
14.6% share
13,837g
236 CS · 6.4/m
filip88sesak#EUNE
Veigar · Mid
9 / 6 / 5
51.9% KP
30,341
22.6% share
15,819g
299 CS · 8.1/m
Dariuszek#DEMON
Swain · ADC
7 / 5 / 10
63% KP
34,170
25.5% share
17,055g
266 CS · 7.2/m
Lwec Kozimera#JHKiC
Karma · Support
1 / 6 / 15
59.3% KP
13,118
9.8% share
10,011g
37 CS · 1/m
Red side
VictoryLethalent#EUNE
Jax · Top
6 / 8 / 6
36.4% KP
29,908
18.9% share
15,749g
280 CS · 7.6/m
Bitie#BITIE
Kayn · Jungle
5 / 6 / 13
54.5% KP
24,743
15.7% share
16,594g
282 CS · 7.6/m
egw1999#EUNE
Ahri · Mid
10 / 2 / 12
66.7% KP
48,490
30.7% share
17,390g
345 CS · 9.3/m
Gumayusuf#DJVD
Caitlyn · ADC
10 / 6 / 8
54.5% KP
33,807
21.4% share
19,059g
295 CS · 8/m
Wait Iam Goated#xdddd
Bard · Support
2 / 5 / 18
60.6% KP
21,022
13.3% share
11,248g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
