Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Flex · 124 days ago
2 / 6 / 7
K / D / A
50%
Kill participation
587.7
Damage / min
12,968g
382.9 gold / min
31
5 placed · 7 cleared
227
6.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThavuk#EUNE
Sion · Top
3 / 4 / 1
33.3% KP
32,212
30.1% share
13,943g
290 CS · 8.6/m
Pugnadeus#EUNE
Maokai · Jungle
1 / 3 / 4
41.7% KP
15,140
14.1% share
10,353g
197 CS · 5.8/m
JãyceBond#2137
Jayce · Mid
6 / 6 / 2
66.7% KP
25,612
23.9% share
12,205g
247 CS · 7.3/m
Mralob#EUNE
Ziggs · ADC
1 / 3 / 6
58.3% KP
25,847
24.2% share
13,737g
311 CS · 9.2/m
Safirya#uwu
Nami · Support
1 / 2 / 7
66.7% KP
8,204
7.7% share
8,198g
38 CS · 1.1/m
Red side
VictorySMECAR1#EUNE1
Nasus · Top
6 / 0 / 8
77.8% KP
31,191
29.1% share
16,625g
319 CS · 9.4/m
Bitie#BITIE
Malphite · Jungle
2 / 6 / 7
50% KP
19,904
18.6% share
12,968g
227 CS · 6.7/m
davorthelord45#EUNE
Vel'Koz · Mid
3 / 2 / 7
55.6% KP
34,202
31.9% share
13,529g
274 CS · 8.1/m
sprile10#EUNE
Tristana · ADC
6 / 3 / 2
44.4% KP
18,459
17.2% share
16,565g
309 CS · 9.1/m
Scarlett#blrs
Milio · Support
1 / 1 / 11
66.7% KP
3,465
3.2% share
9,326g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
