Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 122 days ago
13 / 5 / 15
K / D / A
52.8%
Kill participation
1,015.9
Damage / min
18,525g
547 gold / min
31
7 placed · 3 cleared
313
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiovanniRengarS9#Honor
Azir · Top
8 / 8 / 11
61.3% KP
41,645
35.2% share
15,275g
268 CS · 7.9/m
Mistrzu1355#EUNE
Sylas · Jungle
4 / 12 / 13
54.8% KP
19,929
16.8% share
11,991g
191 CS · 5.6/m
Spec#CRAB
Galio · Mid
2 / 15 / 14
51.6% KP
17,109
14.5% share
9,686g
151 CS · 4.5/m
Aragorn 101#EUNE
Jhin · ADC
16 / 11 / 5
67.7% KP
33,588
28.4% share
19,295g
231 CS · 6.8/m
BoIek PoIívka#EUNE
Rakan · Support
1 / 8 / 20
67.7% KP
6,077
5.1% share
8,738g
32 CS · 0.9/m
Red side
VictoryBabylon#city
Malphite · Top
3 / 9 / 9
22.6% KP
17,836
11.5% share
10,566g
155 CS · 4.6/m
Bitie#BITIE
Kayn · Jungle
13 / 5 / 15
52.8% KP
34,406
22.2% share
18,525g
313 CS · 9.2/m
Frank612#EUNE
Naafiri · Mid
21 / 4 / 13
64.2% KP
45,759
29.5% share
19,650g
266 CS · 7.9/m
theywontsurvive#yeh
Karthus · ADC
14 / 7 / 18
60.4% KP
46,891
30.2% share
18,230g
263 CS · 7.8/m
Lwec Kozimera#JHKiC
Maokai · Support
2 / 6 / 22
45.3% KP
10,404
6.7% share
10,101g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
