Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 122 days ago
11 / 3 / 8
K / D / A
47.5%
Kill participation
997.6
Damage / min
13,985g
513.8 gold / min
9
4 placed · 1 cleared
261
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheTiltedIPotato#UNOWN
Renekton · Top
1 / 9 / 4
20% KP
35,132
27.9% share
8,940g
198 CS · 7.3/m
SvSavaTeraBugare#EUNE
Ekko · Jungle
11 / 6 / 2
52% KP
22,551
17.9% share
13,266g
188 CS · 6.9/m
fake9 AWERO#EUNE
Ahri · Mid
2 / 6 / 3
20% KP
14,501
11.5% share
8,754g
198 CS · 7.3/m
A1M#EUNE
Caitlyn · ADC
11 / 8 / 4
60% KP
44,926
35.7% share
15,250g
220 CS · 8.1/m
LncL#Daisy
Rell · Support
0 / 11 / 17
68% KP
8,624
6.9% share
7,410g
9 CS · 0.3/m
Red side
Victorytess123#EUNE
Dr. Mundo · Top
7 / 2 / 7
35% KP
28,368
23% share
12,817g
232 CS · 8.5/m
EnderSliV#EUNE
Viego · Jungle
11 / 8 / 12
57.5% KP
24,307
19.7% share
13,056g
178 CS · 6.5/m
Bitie#BITIE
Mel · Mid
11 / 3 / 8
47.5% KP
27,152
22% share
13,985g
261 CS · 9.6/m
DiscoKarol#P0W
Senna · ADC
7 / 5 / 21
70% KP
31,507
25.6% share
14,225g
168 CS · 6.2/m
Zandalar#LGBTQ
Tahm Kench · Support
4 / 8 / 20
60% KP
11,864
9.6% share
9,115g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
