Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 121 days ago
16 / 5 / 4
K / D / A
66.7%
Kill participation
973.5
Damage / min
16,630g
599.6 gold / min
33
5 placed · 2 cleared
221
8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatuprzytamniacz#botow
Kalista · Top
8 / 4 / 4
50% KP
16,651
20% share
13,739g
242 CS · 8.7/m
kubko uwu#1v9
Sylas · Jungle
8 / 6 / 6
58.3% KP
16,880
20.2% share
12,071g
146 CS · 5.3/m
Tatsu#big
Naafiri · Mid
5 / 6 / 4
37.5% KP
17,422
20.9% share
10,524g
154 CS · 5.6/m
Yolotelis#EOUNE
Caitlyn · ADC
2 / 7 / 10
50% KP
26,435
31.7% share
12,499g
250 CS · 9/m
Lurcz#Lurcz
Rakan · Support
1 / 7 / 14
62.5% KP
6,047
7.2% share
8,140g
20 CS · 0.7/m
Red side
VictorySebastian#bebko
Jayce · Top
5 / 5 / 11
53.3% KP
21,496
20.2% share
12,101g
210 CS · 7.6/m
Bitie#BITIE
Kayn · Jungle
16 / 5 / 4
66.7% KP
26,999
25.4% share
16,630g
221 CS · 8/m
swaggiee#jump
Viktor · Mid
2 / 4 / 14
53.3% KP
25,259
23.8% share
10,130g
185 CS · 6.7/m
piotrek12445#EUNE
Kai'Sa · ADC
4 / 5 / 17
70% KP
23,478
22.1% share
12,838g
224 CS · 8.1/m
OnlyTFTLeagueBad#EUNE
Blitzcrank · Support
3 / 5 / 17
66.7% KP
9,104
8.6% share
8,259g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
