Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 121 days ago
9 / 6 / 5
K / D / A
51.9%
Kill participation
773.4
Damage / min
11,682g
474.6 gold / min
13
3 placed · 0 cleared
156
6.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsekcyjny209#EUNE
Olaf · Top
8 / 6 / 0
29.6% KP
18,250
21.4% share
11,147g
200 CS · 8.1/m
Bitie#BITIE
Kayn · Jungle
9 / 6 / 5
51.9% KP
19,038
22.3% share
11,682g
156 CS · 6.3/m
Vigilante#VLAD
Vladimir · Mid
4 / 5 / 10
51.9% KP
26,054
30.5% share
10,301g
224 CS · 9.1/m
Bedele#1v9
Samira · ADC
5 / 11 / 5
37% KP
16,426
19.2% share
10,333g
146 CS · 5.9/m
asuzushi#km5
Soraka · Support
1 / 11 / 13
51.9% KP
5,647
6.6% share
7,010g
11 CS · 0.4/m
Red side
VictoryOutsider#OPC
Urgot · Top
5 / 6 / 10
38.5% KP
17,494
15.8% share
10,226g
177 CS · 7.2/m
rerank1#who
Lee Sin · Jungle
6 / 8 / 14
51.3% KP
21,990
19.9% share
12,439g
161 CS · 6.5/m
DesperateNasus#K R
Kayle · Mid
11 / 1 / 9
51.3% KP
29,006
26.3% share
15,271g
282 CS · 11.5/m
rully is dead#noone
Draven · ADC
11 / 7 / 8
48.7% KP
30,006
27.2% share
15,385g
195 CS · 7.9/m
dj0lee#4776
Pyke · Support
6 / 5 / 14
51.3% KP
11,988
10.9% share
9,159g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
