Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Flex · 120 days ago
9 / 5 / 4
K / D / A
86.7%
Kill participation
1,006.3
Damage / min
12,662g
456 gold / min
24
6 placed · 4 cleared
185
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBombëlek#EUNE
Lissandra · Top
4 / 7 / 0
26.7% KP
17,367
21.5% share
10,706g
233 CS · 8.4/m
L9 RATANAEL#JUNG1
Bel'Veth · Jungle
0 / 9 / 8
53.3% KP
9,761
12.1% share
10,169g
188 CS · 6.8/m
Bitie#BITIE
Ambessa · Mid
9 / 5 / 4
86.7% KP
27,941
34.7% share
12,662g
185 CS · 6.7/m
frągu21savage#elo
Brand · ADC
1 / 6 / 3
26.7% KP
16,872
20.9% share
9,872g
227 CS · 8.2/m
ßlσσdLust#Vlad
Mel · Support
1 / 5 / 4
33.3% KP
8,671
10.8% share
6,606g
37 CS · 1.3/m
Red side
VictorySoo Enjoyable#BEAST
Renekton · Top
6 / 2 / 5
34.4% KP
19,047
20.2% share
12,985g
271 CS · 9.8/m
Kanato Kun#KNTKN
Xin Zhao · Jungle
7 / 6 / 13
62.5% KP
24,352
25.9% share
14,005g
215 CS · 7.7/m
Baketto#EUNE
Naafiri · Mid
16 / 1 / 5
65.6% KP
26,315
28% share
15,865g
238 CS · 8.6/m
Yumara#mel
Seraphine · ADC
3 / 3 / 15
56.3% KP
17,584
18.7% share
12,108g
219 CS · 7.9/m
meoow#mňau
Nami · Support
0 / 3 / 21
65.6% KP
6,828
7.3% share
7,769g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
