Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Flex · 118 days ago
22 / 5 / 8
K / D / A
73.2%
Kill participation
1,913
Damage / min
19,496g
551.3 gold / min
23
3 placed · 3 cleared
248
7 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBitie#BITIE
Ambessa · Top
22 / 5 / 8
73.2% KP
67,656
46.9% share
19,496g
248 CS · 7/m
Je La F U S E#777
Rammus · Jungle
10 / 4 / 21
75.6% KP
22,181
15.4% share
17,168g
207 CS · 5.9/m
Krykson#EUNE
Malphite · Mid
2 / 7 / 9
26.8% KP
23,882
16.6% share
10,966g
191 CS · 5.4/m
Hatiso#EUNE
Ashe · ADC
5 / 11 / 9
34.1% KP
16,377
11.4% share
13,675g
217 CS · 6.1/m
Crissof#EUNE
Tahm Kench · Support
2 / 6 / 19
51.2% KP
14,167
9.8% share
10,342g
26 CS · 0.7/m
Red side
DefeatFrostLagon#0420
Sett · Top
6 / 13 / 4
30.3% KP
29,158
18% share
14,657g
258 CS · 7.3/m
Tez#help
Zyra · Jungle
2 / 11 / 7
27.3% KP
24,599
15.2% share
12,456g
243 CS · 6.9/m
Aki#ZED
Zed · Mid
8 / 5 / 5
39.4% KP
34,752
21.4% share
13,786g
206 CS · 5.8/m
GamaRade#EUNE
Seraphine · ADC
16 / 4 / 6
66.7% KP
60,310
37.2% share
18,021g
271 CS · 7.7/m
Sad Shelby#EUNE
Thresh · Support
1 / 8 / 21
66.7% KP
13,470
8.3% share
9,840g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
