Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Flex · 118 days ago
23 / 8 / 8
K / D / A
75.6%
Kill participation
1,485.7
Damage / min
21,719g
615.6 gold / min
24
13 placed · 1 cleared
276
7.8 CS / min
Objective control
4
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory새로운 시작#1v9
Yasuo · Top
13 / 15 / 5
54.5% KP
34,034
23.2% share
15,737g
208 CS · 5.9/m
lTop1lJoker#EUNE
Bel'Veth · Jungle
7 / 7 / 11
54.5% KP
18,269
12.4% share
17,534g
284 CS · 8/m
Orgazmus Okozó#LORD
Hwei · Mid
6 / 4 / 14
60.6% KP
55,644
37.9% share
14,881g
267 CS · 7.6/m
Lapajka#EUNE
Yunara · ADC
2 / 7 / 6
24.2% KP
22,224
15.1% share
15,097g
283 CS · 8/m
Biscuit Senpai#keksz
Nautilus · Support
5 / 8 / 17
66.7% KP
16,821
11.4% share
11,308g
24 CS · 0.7/m
Red side
DefeatBitie#BITIE
Jax · Top
23 / 8 / 8
75.6% KP
52,420
45.3% share
21,719g
276 CS · 7.8/m
Je La F U S E#777
Rammus · Jungle
3 / 4 / 24
65.9% KP
13,875
12% share
13,604g
176 CS · 5/m
Hatiso#EUNE
Fizz · Mid
7 / 4 / 9
39% KP
20,692
17.9% share
13,418g
203 CS · 5.8/m
Krykson#EUNE
Seraphine · ADC
8 / 8 / 8
39% KP
22,414
19.4% share
14,697g
244 CS · 6.9/m
Crissof#EUNE
Braum · Support
0 / 9 / 22
53.7% KP
6,262
5.4% share
9,052g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
