Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 116 days ago
18 / 8 / 14
K / D / A
61.5%
Kill participation
1,369.9
Damage / min
20,722g
522 gold / min
42
4 placed · 8 cleared
281
7.1 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLucaaaa#EUNE
Garen · Top
5 / 9 / 11
30.8% KP
25,445
14.6% share
14,370g
233 CS · 5.9/m
Bitie#BITIE
Kayn · Jungle
18 / 8 / 14
61.5% KP
54,384
31.2% share
20,722g
281 CS · 7.1/m
Zigizas#333
Fizz · Mid
5 / 9 / 12
32.7% KP
20,937
12% share
14,453g
217 CS · 5.5/m
coldfart reborn#stink
Draven · ADC
15 / 9 / 10
48.1% KP
53,148
30.5% share
22,641g
336 CS · 8.5/m
szczursss#ÆDEN
Pyke · Support
9 / 9 / 17
50% KP
20,359
11.7% share
14,467g
43 CS · 1.1/m
Red side
VictoryTRLI wノo Zeri#Bee
Camille · Top
7 / 7 / 13
45.5% KP
37,427
19.5% share
16,453g
289 CS · 7.3/m
SommerLiebe#EUNE
Taliyah · Jungle
15 / 6 / 18
75% KP
55,464
28.8% share
22,877g
331 CS · 8.3/m
gojo#yse
Yasuo · Mid
12 / 14 / 7
43.2% KP
47,020
24.5% share
19,690g
333 CS · 8.4/m
Dave3385#EUNE
Zeri · ADC
9 / 16 / 14
52.3% KP
40,138
20.9% share
17,941g
244 CS · 6.1/m
Maciuś z klanu#6769
Seraphine · Support
1 / 9 / 26
61.4% KP
12,252
6.4% share
11,999g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
