Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 115 days ago
9 / 4 / 8
K / D / A
41.5%
Kill participation
881.9
Damage / min
15,415g
460.8 gold / min
39
17 placed · 1 cleared
241
7.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEIMAI KOTOPOULO#EUNE
Jax · Top
7 / 8 / 2
37.5% KP
30,320
30% share
13,380g
222 CS · 6.6/m
Gracie Abrams#77777
Graves · Jungle
4 / 8 / 8
50% KP
18,638
18.5% share
13,955g
241 CS · 7.2/m
DesperateNasus#K R
Kayle · Mid
7 / 5 / 3
41.7% KP
28,183
27.9% share
16,997g
372 CS · 11.1/m
FAR RIGHT#white
Tristana · ADC
4 / 10 / 7
45.8% KP
11,110
11% share
11,035g
162 CS · 4.8/m
Walking Dragon#EUNE
Senna · Support
2 / 10 / 12
58.3% KP
12,721
12.6% share
9,742g
25 CS · 0.7/m
Red side
Victorystecu1#EUNE
Malphite · Top
6 / 7 / 11
41.5% KP
30,443
22.1% share
12,688g
188 CS · 5.6/m
Bitie#BITIE
Kayn · Jungle
9 / 4 / 8
41.5% KP
29,501
21.4% share
15,415g
241 CS · 7.2/m
神圣的精准#tian
Camille · Mid
8 / 5 / 5
31.7% KP
21,035
15.3% share
13,684g
214 CS · 6.4/m
eladtkgs12#EUNE
Draven · ADC
16 / 4 / 11
65.9% KP
44,469
32.3% share
22,995g
296 CS · 8.8/m
Swords#Kur
Nautilus · Support
2 / 4 / 23
61% KP
12,322
8.9% share
10,998g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
