Match history
Hwei champion portrait

Hwei

Victory

Ranked Flex · 115 days ago

27:44Live Riot data

9 / 9 / 14

K / D / A

59%

Kill participation

1,190.6

Damage / min

13,771g

496.6 gold / min

14

8 placed · 1 cleared

135

4.9 CS / min

Objective control

Blue side

0

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

Red side

4

Dragons

1

Baron

10

Towers

1

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Mel-798 gold / -19 CS

Difference from the opponent Riot assigned to your role.

15. minute · Mel-2,748 gold / -31 CS

Difference from the opponent Riot assigned to your role.

20. minute · Mel-2,281 gold / -41 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -2748 gold and -31 CS versus Mel.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

9 recorded deaths; first at 3:34.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

8 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,4436,88610,32813,7710:006:5613:5220:4827:44
Hwei: 13,771

Events and purchases

Kill · Yone → Jayce
Kill · Yone → Naafiri
Kill · Hwei → Mel
Kill · Rakan → Nami
Kill · Mel → Hwei
Kill · Mel → Rakan
Kill · Naafiri → Graves
Kill · Jayce → Yone
Kill · Mel → Rakan
Kill · Rakan → Mel
Kill · Jayce → Yone
Kill · Mel → Hwei
Kill · Graves → Mel
Kill · Gnar → Sion
Objective · Graves · Hextech Dragon
Kill · Naafiri → Graves
Kill · Jayce → Yone
Kill · Hwei → Mel
Kill · Mel → Hwei
Objective · Graves · Void Grub
Objective · Graves · Void Grub
Objective · Naafiri · Void Grub
Kill · Mel → Hwei
Kill · Rakan → Mel
Kill · Naafiri → Yone
Kill · Mel → Hwei
Kill · Graves → Gnar
Kill · Mel → Rakan
Kill · Jayce → Yone
Building destroyed · Mel · Outer turret
Kill · Graves → Jayce
Kill · Naafiri → Hwei
Kill · Naafiri → Graves
Kill · Hwei → Mel
Building destroyed · Jayce · Outer turret
Objective · Graves · Chemtech Dragon
Kill · Mel → Yone
Kill · Graves → Mel
Kill · Hwei → Naafiri
Kill · Graves → Gnar
Building destroyed · Yone · Outer turret
Kill · Mel → Sion
Kill · Hwei → Mel
Kill · Mel → Hwei
Kill · Graves → Gnar
Kill · Yone → Nami
Kill · Sion → Jayce
Kill · Naafiri → Yone
Kill · Graves → Mel
Objective · Map · Rift Herald

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
30 / 39 / 3356,173g · 115,796 damage
PlayerKDA · KPDamageGold · CSItems
Gnar champion portrait

Necromartin#Necro

Gnar · Top

1 / 7 / 0

3.3% KP

20,544

17.7% share

8,476g

209 CS · 7.5/m

Naafiri champion portrait

Munet#BRT

Naafiri · Jungle

8 / 6 / 6

46.7% KP

16,822

14.5% share

11,525g

160 CS · 5.8/m

Jayce champion portrait

HiringJobless#JOB

Jayce · Mid

7 / 7 / 6

43.3% KP

26,788

23.1% share

12,536g

209 CS · 7.5/m

Mel champion portrait

Wapode#Aura

Mel · ADC

13 / 13 / 4

56.7% KP

37,048

32% share

14,851g

186 CS · 6.7/m

Nami champion portrait

forfunlarry63#borec

Nami · Support

1 / 6 / 17

60% KP

14,594

12.6% share

8,785g

28 CS · 1/m

Red side

Victory
39 / 30 / 5665,806g · 118,462 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

Nicram#Urgod

Sion · Top

6 / 3 / 8

35.9% KP

14,476

12.2% share

12,752g

194 CS · 7/m

Graves champion portrait

train to failure#EUNE

Graves · Jungle

14 / 4 / 7

53.8% KP

38,584

32.6% share

16,835g

245 CS · 8.8/m

Yone champion portrait

DaniS1221#EUNE

Yone · Mid

7 / 7 / 7

35.9% KP

20,072

16.9% share

12,703g

190 CS · 6.9/m

Hwei champion portrait

Bitie#BITIE

Hwei · ADC

9 / 9 / 14

59% KP

33,018

27.9% share

13,771g

135 CS · 4.9/m

Rakan champion portrait

Balckis#EUNE

Rakan · Support

3 / 7 / 20

59% KP

12,312

10.4% share

9,745g

25 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Bitie#BITIE | MacroDiff