Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 114 days ago
1 / 5 / 22
K / D / A
62.2%
Kill participation
541
Damage / min
9,841g
376.1 gold / min
81
31 placed · 11 cleared
32
1.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat0 1#x 1
Vayne · Top
2 / 7 / 6
38.1% KP
23,643
22.8% share
10,144g
176 CS · 6.7/m
Hepha#2112
Graves · Jungle
4 / 8 / 6
47.6% KP
21,081
20.3% share
9,647g
167 CS · 6.4/m
Zardo#StR
Syndra · Mid
3 / 9 / 5
38.1% KP
20,211
19.5% share
9,820g
180 CS · 6.9/m
eladtkgs12#EUNE
Jinx · ADC
11 / 7 / 7
85.7% KP
29,232
28.1% share
13,993g
210 CS · 8/m
Memory#4620
Rakan · Support
1 / 6 / 16
81% KP
9,677
9.3% share
7,322g
27 CS · 1/m
Red side
VictoryDesperateNasus#K R
Kayle · Top
9 / 2 / 5
37.8% KP
20,239
19.6% share
13,982g
256 CS · 9.8/m
ErenYeager#554
Aatrox · Jungle
9 / 3 / 12
56.8% KP
24,228
23.5% share
13,226g
194 CS · 7.4/m
cvel primo#bomba
Locke · Mid
12 / 5 / 6
48.6% KP
20,247
19.6% share
11,363g
130 CS · 5/m
Khamzat Chimaev#zzz
Swain · ADC
6 / 6 / 17
62.2% KP
24,207
23.5% share
11,555g
149 CS · 5.7/m
Bitie#BITIE
Senna · Support
1 / 5 / 22
62.2% KP
14,155
13.7% share
9,841g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
