Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Normal Draft · 113 days ago
2 / 6 / 16
K / D / A
69.2%
Kill participation
585.1
Damage / min
14,717g
370.4 gold / min
115
39 placed · 9 cleared
76
1.9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKifos#EUW
Locke · Top
12 / 8 / 4
41% KP
29,976
23.4% share
19,008g
295 CS · 7.4/m
Impacto#JGL
Vi · Jungle
9 / 8 / 11
51.3% KP
29,126
22.7% share
16,967g
273 CS · 6.9/m
1 git 4 frajerow#XDDD
Viktor · Mid
4 / 6 / 11
38.5% KP
25,490
19.9% share
15,879g
354 CS · 8.9/m
WeebWarCriminal#JINX
Jinx · ADC
13 / 3 / 7
51.3% KP
36,285
28.3% share
23,838g
395 CS · 9.9/m
kitty princess#bpd
Yuumi · Support
1 / 1 / 19
51.3% KP
7,454
5.8% share
9,955g
9 CS · 0.2/m
Red side
DefeatHordóKapitány#Arghh
Jax · Top
2 / 12 / 3
19.2% KP
29,981
21.5% share
14,404g
286 CS · 7.2/m
smallrabit#kiko
Viego · Jungle
7 / 6 / 8
57.7% KP
28,983
20.8% share
16,020g
255 CS · 6.4/m
1taMar#100
Varus · Mid
5 / 9 / 6
42.3% KP
28,393
20.4% share
15,554g
319 CS · 8/m
BELARUS#MILIO
Mel · ADC
10 / 6 / 5
57.7% KP
28,912
20.7% share
18,768g
250 CS · 6.3/m
Bitie#BITIE
Senna · Support
2 / 6 / 16
69.2% KP
23,249
16.7% share
14,717g
76 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
