Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Normal Draft · 109 days ago
0 / 4 / 16
K / D / A
59.3%
Kill participation
1,032.5
Damage / min
6,850g
345.1 gold / min
34
15 placed · 3 cleared
55
2.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNesquik#xdd
Ornn · Top
7 / 4 / 4
52.4% KP
21,142
34.5% share
8,428g
131 CS · 6.6/m
Xiaopangpang#7777
Darius · Jungle
5 / 5 / 2
33.3% KP
10,878
17.8% share
7,640g
140 CS · 7.1/m
DiebelskiDoDo#JDJD
Syndra · Mid
1 / 3 / 3
19% KP
9,305
15.2% share
6,115g
124 CS · 6.2/m
maczetta#6101
Draven · ADC
6 / 6 / 0
28.6% KP
13,306
21.7% share
8,718g
126 CS · 6.3/m
Επιχειρηματιας#1997
Thresh · Support
2 / 9 / 10
57.1% KP
6,573
10.7% share
6,395g
32 CS · 1.6/m
Red side
VictoryHatiso#EUNE
Shen · Top
4 / 5 / 7
40.7% KP
12,109
16.6% share
7,843g
119 CS · 6/m
Krykson#EUNE
Master Yi · Jungle
7 / 3 / 7
51.9% KP
11,891
16.3% share
9,394g
139 CS · 7/m
Baylifee#EUNE
Cho'Gath · Mid
6 / 6 / 6
44.4% KP
10,492
14.3% share
7,227g
119 CS · 6/m
Crissof#EUNE
Tahm Kench · ADC
10 / 3 / 9
70.4% KP
18,168
24.8% share
10,304g
114 CS · 5.7/m
Bitie#BITIE
Karma · Support
0 / 4 / 16
59.3% KP
20,495
28% share
6,850g
55 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
